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Difficulty Levels, Explained

Our puzzles come in six levels: Easy, Medium, Hard, Expert, Master, and Grandmaster. Two things determine where a puzzle lands: how many givens (starting digits) it offers, and — more importantly — which solving techniques it demands. Every puzzle, at every level, is verified to have exactly one solution and to be solvable by logic alone. Harder never means "you have to guess"; it means the logic runs deeper.

What each level asks of you

How the grading works

A puzzle is generated, digits are removed to the level's target, and the result is accepted only if it still has a single unique solution. The Master and Grandmaster levels add a technique gate: the puzzle must actually require their signature advanced moves, so you will never pay Grandmaster effort for Expert logic. This is also why Master can carry slightly more givens than Expert and still be harder — the count of clues matters less than what the clues force you to do.

Picking your level

Choose the level where you get stuck sometimes. If you never stall, move up — the satisfaction lives just past comfortable. If a level feels like a wall, drop back one and visit the Techniques guide; each level's wall is usually one specific technique you haven't met yet. Free play allows up to five mistakes per puzzle with hints available when you need a nudge, so a level slightly above your comfort zone is a safe place to learn.

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